

Once you have the file that causes the CTD you'll have to narrow it down by manually replacing certain entries in the file. Start with graphics, then with the drivers, then with engines, then the model, and finally by the HDV. For comfort reasons I always replace everything, including graphics files, so I can follow my footsteps. Now replace the team with your crashing team, step by step. If you did everything right it should run smoothly.

Don't forget to add the team to the championship file as well! Then run a test on the same track you know that doesn't crash. I assume here that you know how to do it so I woN't go into details. Pick a team, preferably one which didn't race int he era, and duplicate one of the cars in a new, 1987 folder. From here, what you do is to pick a car which you know that does work and replace it step by step with the car that crashes. Try to run a test day (still alone, no AI). I didn't play that mod, so I can't help directly, but here is what I would do:įirst add a track to the races available, by changing the entry in its GDB file to this: Filter Properties = 1987 So it's not perfect, but I'm on my way to fix whatever I can, and then it will be hyper-awesome.

AI can't keep the fastest cars on track in Buenos Aires - Already taken care of. Cars are sparated into "tiers": Williams-Benetton, Ferrari, McLaren-Jordan-Sauber etc. But it's very rare and you likely can make a whole weekend without any issue. For some unknown, and very rare reason, it CTD on Buenos Aires.

Doesn't follow drivers change in graphics (has no helmets for substitute drivers - other DM mods have) - I already fixed this for myself I, personally would DM's mod all the time, because it's much more pretty, accurate and unique, but you have to be prepared to spend a lot of time with balance, bugfixing and difficulty adjustments.ĭM 95 in particular is by far superior to any other 95 mods, but unfortunately it wasn't completely finished until racesimulations went down. AI races, the game sometimes can't control the physics and sometimes it crashes. But it lacks some of the tracks, has outdated visual quality and almost completely misses mid-season changes, and sometimes it crashes.ĭM's mod has top quality visuals (graphics and models), it has all the tracks, has unique pyhsics, andfollows the midseason changes in color schemes, driver lineups and most of the car part upgrades (different 3D models). The CK mod uses physics almost identical to the stock game, and thus, it is better balanced.
